What I learned from my first failed product launch
The first time I launched my digital product taught me everything about what not to do. Six months of preparation, and I made exactly three sales. Not three thousand. Three. The lessons from that disaster shaped every successful launch since. I hear it quite often - "Never assume anything." The biggest mistake was thinking people wanted what I created without actually asking them. I wasted time perfecting things nobody requested, solving problems nobody had. Lesson learned - now I validate demand before writing a single line of code or creating any content. Another thing I couldn't have known as a newbie (but should've researched) - my payment setup. It was an afterthought that cost me sales. I chose payment processors based on the lowest fees without considering user experience. The checkout flow was confusing, didn't support popular payment methods, and looked untrustworthy. Those few visitors who actually wanted to buy probably abandoned at checkout. Launch ...